The shirt texture is a little iffy, but it will do for now. Meanwhile, it’s time to build this model an armature and then strike a real pose!
Not bad.
Texture was just added. Perhaps I’m too close to it, but it doesn’t look half bad, right now. I do have to clean up the arms, though.
Now we're getting somewhere.
Now that the model is almost where I feel comfortable, here is where I start adding the skin texture. I shall return.
Late night tinkering
I left the hair off this time because a) I’m still trying to get the likeness correct without using the hair as a crutch; b) I’m going to have to remodel the hair anyway; c) it takes longer for an image to render with hair than without. Anyway, I think I’m getting closer. I do need to remove that knot from the middle of her forehead. I shall return.
The latest
Now that I’m on the mend, it’s time to post again. I think I’m getting closer to what I want to see.
No update
I’ve been under the weather for the last several days and haven’t had the focus to work on anything. Hope to be back at it in the next 48 hours.
Yikes!
This is in need of serious work. The nose is shaped wrong. I eyes are a little too puffy. The facial skin texture needs to be re-done. The overalls will definitely be a problem with the texture.
I think I’ll take a nap, first.
It's a process.
It isn’t exactly what I was looking for, but it’s close. I’ll come back to it later.