And now: Work in Progression....

I am still struggling to fix this hair in Blender. Urgh. Do hair stylists have to go through any of this? Apparently, because there is no fool proof way of creating long tiny braids in this program, I've been reduced to faking it. 

Let's review.... Here is the hair that I am trying to reproduce for the purposes of this caricature.

After several attempts at this, I resorted to creating a sphere from which the hair strands would magically sprout. I then tried to turn the strands into braids using Blender's lame braid making system. 

The next trick is to insert the ball-o-hair into the head of my unsuspecting character. Then position it look pleasant to the camera.  

And once all is said and done, it looks something like this....

So, what do I think? The hair looks sloppy; I don't see any braids; she looks like a boy; and I'm not happy with it. Oh well. back to the drawing board... so to speak.