I’m still not sure. It may be the lighting, or perhaps something else. I don’t know why, but the face just seems wrong to me. I may have to sleep on this one.
Back to the figurative drawing board.
I decided the facial structure was wrong, so I made a few corrections here and there. I also redesigned the skin texture. I’m currently re-rendering the final image.
Not happy with this one...
For some reason it looks very un-lifelike. I’m not sure if it’s the lighting or the skin texture or perhaps the face is modeled wrong. It continues to look incredibly fake to me. Well, more fake than normal. I need to figure this one out before I start on my next piece.
Low resolution adjustments.
This is a quick render of what should be my last round of adjustments. Next up, the final render! Whooooo! (Be back in six hours.)
Update
Not bad. I still need to clean up a few areas before declaring this to be complete. And no, I don’t know why the shirt is suddenly covered in fingerprints. I’ll be back.
Resolution at 200%
This took an hour and a half to render. (I also reduced the size by 75% for this upload.) Next I’ll render it at 500% in order for the detail to come through. That may take about 9 hours to complete.
Rough finish
This will be the general look and feel of the image once it’s done. I intend to adjust the lighting so that the face and shirt aren’t washed out like it is now. I may even adjust the dimensions of the camera and move in closer to see the details in the face. I’ll also raise the resolution, so the final render will take some hours to complete. This particular render took 30 minutes due to the grass particles.
Anyway, I’m getting close to being done. That’s a good thing.
And I still don’t like the look of these underalls. Ugh.
First pose.
The shirt still looks a little sketchy. The arms need a little help. I’m not happy with the way the overalls turned out, so I’ll have to hide a few things. The background shall come later.